![]() ![]() Sure speed would help a lot but unless youre using Roana on a squishy team. S3: High 5 turn cooldown and 2 turn only buff duration with Aoe Heal. S2: Doesn't have a cooldown so speed sets isnt a necessity. Also counter set would help a lot keeping your team sustain. S1: Gives Barrier to the lowest ally, with Celestine she can prolong allies more. Roana has a decent base HP, and high base DEF so I would make her extra tanky. This build is mainly for Offense purposes to counter the Counter + SSB teamcomps. I'll rely on speed substats since personally I don't think you should make her way too fast. I would go for Counter + Def sets with HP% Neck, Def% Ring, and HP% Boot. ![]() If you use any additional AOE attacks or Guardian attacks, Queen will hatch the Raqix and start Phase 2 before the second Arahakan is dead.*This is not a thread asking for tips nor the best build for her* Killing both Arahakans should deal enough damage to Queen to bring her to almost 50% HP. If needed, cast Immune on the final turns of the previous fight to have it up at the start of the Queen fight for the first set of egg hatches. Hellish Cut (Queen) will dispel all buffs and increase cooldowns by 1 turn.Īt the start of Queen’s turn, Queen’s Terror will stun any heros that are below 50% Getting your heal casts off is hard in this fight Being able to sustain through the damage and keeping healthy is the key to the fight. (10K+ HP)Īny party member falling below 50% HP can cause the fight to go bad quickly. Your party should be tanky in order to survive. Required Immune or Cleanse for egg hatching debuffs. Use defense break at all times if possible. There is no limits / restrictions to buffing or debuffing in this fight. Karax Scouts do not despawn after Cocoon phase but are just a little annoying.īlock debuffs to allow your damage units to spend more time dealing damage.Įach phase has a delayed party-wide debuff cast Only deal with the adds if you need additional time due to low damage.Įggs despawn when Vera turns into a CocoonĪrky Guardian attack can damage adds in Egg Phase to make them easier to kill if you need the time. If you can deal enough damage, you can ignore the adds. ![]() Strong single target DPS is required to focus and burn down Vera.ĭealing as much damage as possible to Vera is the key to the fight. Immunity (Or Cleanse) lets you skip debuff mechanics and spend more time on dealing damage. These are only revealed when you exit the Raid. If your run isn’t going well, abandon the run by yielding in the menu.Īny current progress will be lost but your your entry fee is refunded.Īll equipment drops are hidden as Sap-Covered Items. Keeps your morale and Souls from when you died. Retry (Free for the first time per raid, 10 Skystones after that) - Respawns your party in the square before the fight. Refunds your entry and restarts from when you entered the raid. If you are defeated in a fight during the Raid, you will have the option to: It doesn’t have to be over if you don’t want it to be Be careful not to lose party members before you even get to the boss. While most of the trash mobs are fairly easy, the mini bosses can cause problems because they can deal a large amount of burst damage. This is both good and bad as damage skills that inflict poison can be used on bosses that punish debuffs. Include at least one way in your party to apply this.Īll bosses are immune to poison. Immune and/or Cleanse effects (Skill or Wonderous Potion Vial) are a requirement as nearly every fight will have some kind of nasty debuff that you want to avoid.ĭefense Break can be used in every boss fight and is extremely valuable debuff. Doing some prep work and planning before entering the raid can make fights much easier. Each raid boss fight has mechanics that might need favour a certain party composition. ![]()
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